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continental grand prix 4000_

tamoadmin 2024-08-21
1.国际航空联合会的下属机构:2.各种体育比赛的英文简称?3.哪位英语高手用英语简介一下羽毛球?4.各类体育比赛的英文名5.重要体育赛事或协会的英文简称都有哪些

1.国际航空联合会的下属机构:

2.各种体育比赛的英文简称?

3.哪位英语高手用英语简介一下羽毛球?

4.各类体育比赛的英文名

5.重要体育赛事或协会的英文简称都有哪些?

continental grand prix 4000_

International Tennis Federation ( ITF ) 国际网球联合会 Association Tennis Professional ( ATP ) 国际男子职业网球协会 Womens Tennis Association ( WTA ) 国际女子职业网球协会 Wimbledon Championship 温布尔顿网球锦标赛 US Open 美国网球公开赛 French Open 法国公开赛 Austria Open 澳大利亚网球公开赛 Dis Cup 戴维斯杯 Federation Cup 联合会杯 Hopmen Cup 霍普曼杯 ATP Masters Series Indian Wells 大师系列赛印第安维尔斯站 ATP Masters Series Miami 大师系列赛迈阿密站 ATP Masters Series Monte Carlo 大师系列赛蒙特卡洛站 ATP Masters Series Rome 大师系列赛罗马站 ATP Masters Series Hamburg 大师系列赛汉堡站 ATP Masters Series Canada 大师系列赛加拿大站 ATP Masters Series Cincinnati 大师系列赛辛辛那提站 ATP Masters Series Madrid 大师系列德里站 ATP Masters Series Madrid 大师系列赛巴黎站 Tennis Masters Cup 大师杯总决赛 Federation Internationale de Football Association 国际足球联合会 UEFA 欧洲足球协会联盟 The FA 英国足球协会 Barclays Premier League (巴克莱)英国 coca-cola championship (可口可乐)英国冠军联赛 Carling Cup 联赛杯 FA Cup 足总杯 UEFA Cup 联盟杯 Champoins League 冠军杯(冠军联赛) Euro Cup World Cup 世界杯 England Premiership 英格兰 Italy Seria A 意大利足球甲级联赛 Germany Bundesliga 德国足球甲级联赛 Spain La Liga 西班牙甲级联赛 France Le Chanpionnat 法国足球甲级联赛 FiA Formula World Championship(F1)一级方程式锦标赛 FORMULA 1 Gulf Air Bahrain Grand Prix 一级方程式巴林大奖赛 FORMULA 1 Petronas Malaysian Grand Prix 一级方程式马来西亚大奖赛 FORMULA 1 Foster's Australian Grand Prix 一级方程式澳大利亚大奖赛 FORMULA 1 Gran Premio Foster's di San Marino 一级方程式圣马力诺大奖赛 FORMULA 1 Grand Prix of Europe 一级方程式欧洲大奖赛 FORMULA 1 Gran Premio de Espana 一级方程式西班牙大奖赛 FORMULA 1 Grand Prix de Monaco 一级方程式摩纳哥大奖赛 FORMULA 1 Foster's British Grand Prix 一级方程式英国大奖赛 FORMULA 1 Grand Prix du Canada 一级方程式加拿大大奖赛 FORMULA 1 United States Grand Prix 一级方程式美国大奖赛 FORMULA 1 Grand Prix de France 一级方程式法国大奖赛 FORMULA 1 Grosser Mobil 1 Preis von Deutschland 一级方程式德国大奖赛 FORMULA 1 Magyar Nagydij 一级方程式匈牙利大奖赛 FORMULA 1 Petrol Ofisi Turkish Grand Prix 一级方程式土耳其大奖赛 FORMULA 1 Gran Premio Vodafone d'Italia 一级方程式意大利大奖赛 FORMULA 1 Sinopec Chinese Grand Prix 一级方程式中国大奖赛 FORMULA 1 Fuji Television Japanese Grand Prix 一级方程式日本大奖赛 FORMULA 1 Grande Premio do Brasil 一级方程式巴西大奖赛 NATIONAL BASKETBALL ASSOCIATION(NBA) 国家篮球协会 AMATEUR ATHLETIC UNION(AAU) 业余竞技联盟 BASKETBALL ASSOCIATION OF AMERICA(BAA) 全美篮球协会 NATIONAL PROFESSIONAL BASKETBALL LEUE(NPBL) 国家职业篮球联盟 NATIONAL BASKETBALL LEUE(NBL) 国家篮球联盟 AMERICAN BASKETBALL LEUE(ABL) 美国篮球联盟 CONTINENTAL BASKETBALL ASSOCIATION(FITA) 中国篮球协会 AMERICAN BASKETBALL ASSOCIATION(CBA) 美国篮球联盟 INDEPENDENT LEUE(Independent) 独立联赛 WNBA 美国女子职业篮球赛 WCBA 中国女子篮球联赛 The International Olympic Committee 国际奥委会 Coordination Commission for the Olympic Games 奥运协调委员会 Council of the Olympic Order 奥林匹克勋章委员会 International Relations Commission 国际关系委员会 International Association of Athletics Federations (IAAF) 国际田径联合会 International Rowing Federation(IRF) 国际赛艇联合会 International Badminton Federation(IBF) 国际羽毛球联合会 International Baseball Federation(IBAF) 国际棒球联合会 International Basketball Federation(FIBA) 国际篮球联合会 International Boxing Federation(IBF) 国际拳击联合会 International Canoe Federation(FIC) 国际皮滑艇联合会 Inernational Cycling Union(UCI) 国际自行车联盟 Federation Equestre Internationale(FEI) 国际马术联合会 Federation Internationale d'Escrime(FIE) 国际击剑联合会 Federation Internationale de Football Association(FIFA) 国际足球联合会 International Gymnastics Federation(FIG) 国际体操联合会 International Weightlifting Federation(IWF) 国际举重联合会 International Handball Federation(IHF) 国际手球联合会 International Hockey Federation(FIH) 国际曲棍球联合会 International Judo Federation 国际柔道联合会 International Federation of Associated Wresting Styles(FILA) 国际摔跤联合会 Federation Internationale de Natation(FINA) 国际游泳联合会 Union Internationale de Pentathlon Moderne(UIPM) 国际现代五项联盟 International Softball Federation(provisoire/provisional(I) 国际垒球联合会 International Tennis Federation(ITF) 国际网球联合会 nternational Table Tennis Federation(ITTF) 国际乒乓球联合会 International Shooting Sport Ferderation(IS) 国际射击运动联合会 International Archery Federation(FITA) 国际射箭联合会 International Triathlon Union(ITU) 国际铁人三项联盟 International Sailing Federation (ISAF) 国际帆船联合会 International Volleyball Federation(FIVB) 国际排球联合会 International Biathlon Union(IBU) 国际冬季两项全能联盟 Federation Internationale de Bobsleigh et de Tobogganning(FIBT) 国际有舵雪撬联合会 World Curling Federation(WCF) 世界冰壶运动联合会 International Ice Hockey Federation(IIHF) 国际冰球联合会 Federation Internationale de Luge de Course(FIL) 国际无舵雪撬联合会 International Skating Union(ISU) 国际滑冰联盟 Federation Internationale de Ski(FIS) 国际滑雪联合会 3 ?6?1 ?6?1

国际航空联合会的下属机构:

0.82u2

------

General Source Changes

----------------------

onetwo: Fixed glitch on Title screen [Pierpaolo Prazzoli]

- colours could do with being checked on this

goal92: Fixed clock, visible area and found it's missing the adpcm emulation.

I tried to add it, but i had no luck, so if anyone want to he a look,

please do it ;-) [Pierpaolo Prazzoli]

I386 and Mame Debugger Enhancements [Nathan Woods]

src/mamedbg.c:

src/mamedbg.h:

- Attempting to start a trace with non-existant registers will now

raise a warning in the MAME debugger

- Implemented mame_debug_trace_write() call, an API to allow

injecting text into the trace files of the MAME debugger.

src/cpu/i386/i386ops.c:

src/cpu/i386/i386op16.c:

- CALL16 opcode will now only adjust IP instead of EIP when in

16-bit mode

- Minor bug fix in RETF opcode

- Changed REP and REPNE opcode implementations to use the same code

- INTO will now interrupt even if IF is zero

Misc Improvements [Curt Coder]

* Arkanoid et al

drivers/arkanoid.c

machine/arkanoid.c

- Memory map merge

- Moved paddle2 trickery to machine/

Nintendo 8080 hardware update [Stefan Jokisch]

The driver has now been split into three parts. A few features that he been missing

in Helifire since my last update are back, i.e. the flickering colors when you're shot

and the volume decay effect (this affects the melody at the start of a game and a few

tunes that can be heard during the scenes every twelve attack wes). The

starfield should now scroll at the correct speed, it's only 75% of what it used to be.

Finally, I he decided to use the color prom from Space Fever in Space Launcher, I

think it's correct.

Change to eeprom_interface_93C46 [Tomasz Slanina]

please check games using this to make sure non broke

Debugger: With this patch you can output traces to the console ( or grep etc ) by

typing: TRACE CONSOLE [smf]

ST-V updates [Mariusz Wojcieszek]

- fixed bugs introduced in previous update: RGB sprites bad colors and

incorrect sprite clipping

- added color offset for RGB sprites

- fixed horizontal scrolling for bitmaps (corrects mausuke ingame

background)

Change to EEPROM_interface eeprom_interface_93C46 [Tomasz Slanina]

please check games using this ...

Seattle Update [Aaron Giles]

x86drc.c:

* fleshed out SSE support

* made it optional for recompilers to keep the PC/ICount in registers

* made end_verify_code work for sizes > 4

cpu/mips/mips3.c:

* added support for the Config register

* added support for new variants: R4700, QED5271, RM7000

* fixed bug in LWXC1/LDXC1/SWXC1/SDXC1 instructions

cpu/mips/mips3drc.c

* added support for the Config register

* added support for new variants: R4700, QED5271, RM7000

* extracted core codegen portion into new #include file mdrcold.c

drivers/seattle.c:

* added more extensive documentation on the various boardsets

* added constants for the GT64010 and all interrupts

* added ethernet device interrupt support

* made the IDE controller visible on the PCI bus

* formalized support for the "widget" board used in vaportrx & calspeed

* hooked up CMOS protection bit

* corrected sfrushrk audio CRCs and hooked up hard disk

* marked sfrush and vaportrx as working

machine/midwayic.c:

* added support for sfrushrk PIC

* added timeout on PIC reads to speed up sfrushrk

* fixed missing sound reset latch at startup

machine/smc91c9x.c:

* new implementation of SMC91C94 ethernet controller

* only loopback mode supported

vidhrdw/voodoo.c:

* cleaned up logging

* all stats now accessible via the backslash key

* got rid of ugly red/blue swap hack

* fixed missing truncation on vertex coordinates (fixes vaportrx graphics)

* added support for alternate LFB write modes

horshoes: fixed DIPS [Brian Troha]

PreGX Cleanups [R.Belmont]

6532 RIOT patch (fixes some things in MESS) [Judge]

New Games supported or promoted from GAME_NOT_WORKING status:

-------------------------------------------------------------

Quiz Do Re Mi Fa Grand Prix [Eisuke Watanabe]

Quiz Do Re Mi Fa Grand Prix 2 [Eisuke Watanabe]

Many ZN Based games [special thanks to Tourniquet, Olivier Galibert, smf, R.Belmont

[red], Malice, Renegade, Twisty, Dox, But & many other mame.net board users]

Victorious Nine [BUT]

Golden Par Golf [Brian Troha]

San Francisco Rush [Aaron Giles]

Vapor TRX [Aaron Giles]

New Clones supported or promoted from GAME_NOT_WORKING status:

--------------------------------------------------------------

Anteater (German) [Pierpaolo Prazzoli, MASH]

Monster Maulers [R.Belmont]

New Non-Working games / clones supported

----------------------------------------

Heen's Gate [R.Belmont]

incomplete banking or psx bugs?

Gals Panic II - Quiz version [Pierpaolo Prazzoli]

Dingo (encrypted set) [MASH] -- bad rom

0.82u1

------

General Source Changes

----------------------

Made R3000 version of Area 51 parent set [smf]

memory.c patch [Nathan Woods]

src/memory.c:

src/memory.h:

- Introduces

memory_install_[read|write][8|16|32|64]_handler_mirror() calls, which

install memory handlers that can mirror similar to the AM_MIRROR macro

STV VDP-1 update [Mariusz Wojcieszek]

- converted VDP1 drawing (sprites) to use framebuffer

- added sprite priorities (corrects shanhigw ingame and colmns title screen)

- added color offset for sprites

- improved sprites alpha blending (improves ejihon and shienryu intro)

- added framebuffer interlace (fixes elandore character selection screen)

- added color offset for bitmaps

- added vertical scrolling for bitmaps (corrects shanhigw ingame)

The main result (visible to user) of these changes is that shanhigw is now

playable without problems (apart from gfx glitches on title screen).

STV VDP-2 update [Angelo Salese]

fixed a window mode bug

Fixed PSX sio bug [smf]

Fixed Z80 RETN / RETI cycle counts [Juergen Buchmueller]

Fixed sound and dips in 1945kIII [Pierpaolo Prazzoli]

hyprduel.c sprite priority fix [Hau]

tecmo16.c flipscreen fix [Hau]

New Games supported or promoted from GAME_NOT_WORKING status:

-------------------------------------------------------------

Bloody Roar 2 [smf]

one rom is bad

FireHawk [Pierpaolo Prazzoli]

actually still marked as non-working due to

standard 'afega' hardware protection issues in attract mode

Shanghai - The Great Wall [Mariusz Wojcieszek]

some glitches on the title screen

Head On (Irem M15 Hardware) [Did Haywood]

no sound

New Clones supported or promoted from GAME_NOT_WORKING status:

--------------------------------------------------------------

Target Ball (no nudity set) [Did Haywood]

New Non-Working games / clones supported

----------------------------------------

Open Golf Championship (ver EAE) [R.Belmont]

not working

Pachinko Gindama Shoubu DX [Brian Troha]

Pachinko Gindama Shoubu [Brian Troha]

hardware is similar to realbreak but they don't work yet

0.82

----

General Source Changes

----------------------

6502 cycle count fix [Stefan Jokisch]

Some cleanups to Flower driver [Pierpaolo Prazzoli]

Fixed 4enraya colours [Pierpaolo Prazzoli]

i960: Added a bunch of fp opcodes, stylistic fixes [Olivier Galibert]

Small VC compile fixes [Bryan McPhail]

Fixed S22 crash [R.Belmont]

i386 improvements [Nathan Woods]

- Implemented zeroing out A20 lines

- Implemented state se support

- Unknown instructions now disassemble as ''

- Implemented XLAT opcode

- DAA fixes

Fixed the MEM_DUMP debug code [Nathan Woods]

added MC68008 support to the MC68000 core [Curt Coder]

Simulated protection in FlyBoy [MASH]

PSX sio improvements [smf]

Various DIP fixes [Brian Troha]

Behind the scenes Konami GX improvements [R. Belmont]

New Games supported or promoted from GAME_NOT_WORKING status:

-------------------------------------------------------------

Star Gladiator [smf]

Street Fighter EX [smf]

Street Fighter EX 2 [smf]

may he the occasional lockup still

1945k III

sample banking needs adding

Tylz (prototype) [ENGCameraman]

some sound issues

Dynagears [Did Haywood, Tomasz Slanina]

-todo: clean up video emulation a bit (uses SSV vidhrdw in a strange way)

Super World Stadium [Did Haywood]

Various Megatech sets [Did Haywood]

(note megatech is still marked as NON-WORKING anyway due to bios issues)

Agress [Did Haywood]

some video issues

Time Crisis (Version A) [Phil Stroffolino]

some gun aiming problems? (or is it just a calibration issue?)

One + Two [Pierpaolo Prazzoli]

palette problems?

New Clones supported or promoted from GAME_NOT_WORKING status:

--------------------------------------------------------------

Continental Circus (US set 2)

New Non-Working games / clones supported

----------------------------------------

Racing Beat [Did Gres]

serious video emulation issues (raster irq?)

Mission Craft

needs more work on Hyperstone core

0.81u9

------

General Source Changes

----------------------

Cleanups of i960 core so the disassembler compiles [Olivier Galibert]

Corrected some vsnes filenames [Chack'n]

SCSP Update [ElSemi]

- Fixed envelope rates to be correct

- Added key rate scaling support

- Added ringbuffer support

Added colour proms to Moon Base [Stefan Jokisch]

Changed file handling behior, adding a one character buffer [Andrea Mazzoleni]

New Games supported or promoted from GAME_NOT_WORKING status:

-------------------------------------------------------------

Strider 2 [smf]

but suffers from random lockups on bosses

New Non-Working games / clones supported

----------------------------------------

Monster Bash (2 board version) [Mash]

doesn't work, incomplete decryption?

One + Two [Did Haywood]

wip driver, still being worked on

0.81u8 (private release due to some code cleanups being needed)

------

General Source Changes

----------------------

386 updates [Nathan Woods]

src/cpu/i386/i386.c:

- Implemented usage of segment limits (or whatever they are called)

- Implemented 16-bit interrupts

- Initial values of IDTR are now properly specified

- i386_interrupt() is no longer called when i386_set_irq_line() is

called with a state of zero

- Actual cycle count is now returned

src/cpu/i386/i386op16.c:

- Partially implemented far CALL and JMP instruction

src/cpu/i386/i386ops.c:

- Implemented PUSH rm8 instruction

i960 cpu core / disassembler [Olivier Galibert, R.Belmont, Farfetch'd]

SPI Improvements [Ville Linde]

SPI:

- The "old" video hardware (viperp1) does he 3

layers after all, but no rowscroll. Fixed.

386:

- Bugfixed Nathan's REP

Fixed YMF271 pitch [Ville Linde]

improves music in Bre Blade

Fixed small fileio problem [Nathan Woods]

386 updates [Nathan Woods]

- Added a distinction between maskable and non maskable interrupts

(like int 3, illegal instruction etc)

- Added a distinction between invalid and unimplemented instructions.

Invalid instructions raise an interrupt, and unimplemented instructions

call osd_die() for now

- i386_set_irq_line() will no longer raise an interrupt when passed

with state=0

- Various string intructions now use SI/DI instead of ESI/EDI when in

16-bit mode

- Implemented LOCK and RETF

- Fixed a bug in LMSW

- Minor disassembler fixes

Improved PSX sio [smf]

Various DIP fixes [Brian Troha]

Gold Medalist (alpha68k.c)

Break Through (brkthru.c)

Got-Ya (gotya.c)

American Horseshoes & Plotting (taito_l.c)

Phil's 'if I get hit by a bus' Namco S22 MLE update [Phil Stroffolino]

TMS32025:

bugfix for lst and lst1 opcodes; the "ignore ARP" hack has been replaced with a better hack, that doesn't interfere with indirect addressing.

Preliminary serial I/O support has been added, to update DRR/DXR on RINT and XINT interrupts. set_irq_line() no longer masks the lines with 0x7; this allows external triggering of RINT/XINT interrupts.

System22 driver changes:

- display list processing is now done by the master DSP

- the sle DSP's in-game graphics processing and "custom render devices" are currently simulated, which works only for Prop Cycle

- support for PDP block-based memory transfers

- support for DSP data/code uploads from main CPU

- support for "Point RAM" and "Point ROM" access

- most self tests are working in Prop Cycle and Ridge Racer (Japan)

- prelim hand-crafted "internal ROMs" for master and sle DSP

- various notes regarding DSP ports/addressing

New Games supported or promoted from GAME_NOT_WORKING status:

-------------------------------------------------------------

Atari Mini Golf (prototype) [Stefan Jokisch]

Inca (clone of Maya) [ClawGrip]

New Non-Working games / clones supported

----------------------------------------

MACS (Multi Amenity Cassette System) [Did Haywood]

unknown cpu, seems to be z80 based (16-bit?) with extra opcodes

Namco FL (Speed Racer / Final Lap R) [R.Belmont]

preliminary emulation (doesn't get very far) to test i960 core

0.81u7

------

General Source Changes

----------------------

Sound in the ST0016 driver [R.Belmont, Tomasz Slanina]

Neratte Chu & Renju Kizoku now he sound

Misc Cleanups [Lawrence Gold]

Fixed a couple of issues with hard disks without checksums [smf]

Dipswitch corrections for Karate Blazers, Turbo Force, Raiden 2 [Brian Troha]

Megaplay Improvements [Barry Rodewald, GreyRogue]

SPI / 386 Updates [Ville Linde]

- Added the missing keys to E-Jan

- Added layer enable register

- Wrote a new i386 disassembler. Dasm386 wasn't always

showing stuff correctly, and now the i386 core can be

compiled without i86.

- Preliminary Dallas DS2404 (RTC/CMOS) emulation

- Added 93C46 eeprom to RF2 single and RF2 2K. It's

not hooked up though.

- Improved i386/z80 interleing. This should help

with the small pauses.

- Fixed some stuff in the i386 core. These don't seem

to affect the SPI games, but should help with MESS

386 Improvements [Nathan Woods]

src/cpuexec.c:

- Adds a check enabled when MAME_DEBUG is defined that raises an

error if the CPU core executed a negative cycle count

src/cpu/i386/i386.c:

- Fixed a bug in i386_set_info() when changing the EIP register

src/cpu/i386/i386dasm.c:

src/cpu/i386/i386op32.[c|h]:

src/cpu/i386/i386op16.[c|h]:

src/cpu/i386/i386ops.c:

- Fixed some compilation errors under non-GCC compilers

- Implemented ES, BOUND, DAA, DAS, AAS, INSB, INSW, OUTSB, OUTSW,

LES, LDS, HLT, LSS, LFS, LGS, IMUL with a 32 bit adjustment,

386 Improvements [Ville Linde]

- added DS and SS segment prefixes. renamed fs,gs ->

segment_FS, segment_GS

- added INTO opcode

- regression tested and fixed AAS opcode (incorrect

behior in Intel docs)

- added AAA opcode (with correct behior)

- added AAD and AAM opcodes

- added CMC opcode

- added SETALC opcode which is undocumented

- removed a non-existing PUSH8 opcode from groupFE_8.

Doh ;-)

- regression tested and fixed SHLD and SHRD opcodes

- fixed AF flag calculation

- fixed AF flag in SUB and DEC opcodes

Beatorizer (bootleg) improvements [smf]

New Games supported or promoted from GAME_NOT_WORKING status:

-------------------------------------------------------------

Twin Eagle 2 [Olivier Galibert]

Megaplay : Sonic the Hedgehog [Barry Rodewald, GreyRogue]

Megaplay : Tecmo World Cup [Barry Rodewald, GreyRogue]

Megaplay : Golden Axe 2 [Barry Rodewald, GreyRogue]

Megaplay still has a few issues (continue without extra coins etc.)

New Clones supported or promoted from GAME_NOT_WORKING status:

--------------------------------------------------------------

Ninja (clone of Sega Ninja) [Pierpaolo Prazzoli]

Area 51 (R3000 Version) [Brian Troha]

still needs speedup finding

New Non-Working games / clones supported

----------------------------------------

Super Pang (Japan)

needs new decryption key

Battle Balls (Asia)

0.81u6

------

General Source Changes

----------------------

Fixed missing enemies in noboranb [Stefan Jokisch]

Fixed leprechn service switch broken in the last update [Stefan Jokisch]

Misc Fixes [Nathan Woods]

src/cpu/i386/i386ops.c:

src/cpu/i386/i386op32.h:

src/cpu/i386/i386op16.h:

src/cpu/i386/i386op16.c:

- Partially implemented INT, INT3, ES segment override, an IMUL

variant, LMSW, a minor 16 bit bug fix, and coprocessor escape instructions

src/cpuintrf.c:

src/cpuintrf.h:

- Added the MESS specific TMS7000 core to the list of CPU cores

SPI updates [Ville Linde]

* Added sprite flipping and other improved sprite

processing

* Corrected palette banking on tilemaps

Fixed Kaitei Daisensou speedup [BouKiCHi]

note: speedups may soon be removed from the m92 driver as they aren't

really that significant on modern hardware

Model 1 Sound [R.Belmont]

Fixed some ST-V sprite bugs [Mariusz Wojcieszek]

(hanagumi intro, othellos title, cottonbm intro, diehard intro, sleague)

Fixed the GPL12 opcode [smf]

(fixes cbaj graphics)

i386 updates [Ville Linde]

- Regression tested the i386 core. Found and fixed

bugs in several shift/rotate instructions. This

corrects the bosses in Raiden Fighters.

- Completely rewrote REP/REPNE prefix handling. Fixes

the following: Battle Balls attract mode runs

correctly now, balls no longer all the same color

in-game in Battle Balls, E-Jan now coins up, and Viper

Phase 1 is now playable (with encrypted gfx).

MIPS software interrupt fix [Aaron Giles]

Seattle Update [Aaron Giles]

* added a diagram of interrupt sourcing

* fixed incorrect checksums on Rush: The Rock audio ROMs

* added support for DCS HLE downloading via FIFO (used by Vegas games)

* fixed incorrect sound pitch in Blitz 99/2k

Hyperstone Fixes [Pierpaolo Prazzoli]

- Added h flag handling in the dasm

- Fixed wrong interpretation of some opcode bits in the dasm

- Fixed Frame instruction when d-code was 0

- Always set the new entry table

Minor improvement to Lord of Gun driver (still doesn't work) [Pierpaolo Prazzoli]

YMZ280B update [R.Belmont]

(Fixes suprnova073gre)

New Games supported or promoted from GAME_NOT_WORKING status:

-------------------------------------------------------------

Renju Kizoku [Tomasz Slanina]

Neratte Chu [Tomasz Slanina]

New Non-Working games / clones supported

----------------------------------------

Mayjinsen [Tomasz Slanina]

Mayjinsen 2 [Tomasz Slanina]

(unemulated v810 cpu, being worked on)

Super Eagle Shot [Tomasz Slanina]

Super Real Mahjong P5 [Tomasz Slanina]

(r3000 side not finished)

0.81u5

------

General Source Changes

----------------------

Removed vblank callback logging left in by mistake [Aaron Giles]

Fixed slow Seattle boot times caused by recent IDE change [Aaron Giles]

DCS2 upload command HLE optimization (to make driver easier to work with) [Aaron Giles]

MIPS core interrupt fixes [Aaron Giles]

MIPS core MIPS3DRC_FLUSH_PC option for accurate PC handling when debugging [Aaron Giles]

Fixed MIPS bug when directly accessing 2-byte values in big endian

mode [Aaron Giles]

Seattle Update [Aaron Giles]

seattle.c:

* improved VBLANK interrupt handling

* cleaned up handling of DMA operations

* DMA operations now properly pause if they can't write to the voodoo

* now returning proper PCI IDs for the bridge device

* med more inputs and DIP switches for Biofreaks

* fixed clock speed for Wayne Gretzky's 3D Hockey

* cleaned up memory maps

* added Vapor TRX to the supported games

各种体育比赛的英文简称?

以下活动为国际航空联合管辖的:

特技飞行 由FAI特技飞行委员会管理 (Commission Internationale de Voltige Aerienne - CIVA)[1]

模型飞机 由FAI模型飞机委员会管理 (Commission Internationale d'Aero-Modelisme -CIAM)[2]

航天记录 由FAI航天记录委员会管理 (International Astronautic Records Commission - ICARE)[3]

气球 由FAI气球委员会管理 (Commission Internationale de l'Aérostation - CIA)[4]

通用航空 由FAI通用航空委员会管理 (General Aviation Commission - GAC)[5]

滑翔机 由FAI滑翔机委员会管理 (International Gliding Commission - IGC)[6]

悬挂式滑翔 & 飞行伞 由FAI悬挂式滑翔和飞行伞委员会管理 (Commission Internationale de Vol Libre - CIVL)[7]

Microlighting and Paramotoring through the FAI Microlight & Paramotor Commission (Commission Internationale de Microiation - CIMA)[8][9]

Parachuting through the FAI Parachuting Commission (International Parachuting Commission - IPC )[10]

Rotorcraft through FAI Rotorcraft Commission (Commission Internationale de giriation - CIG)[11]

The FAI establishes the standards for records in the activities. Where these are air sports, the FAI also oversees international competitions at world and continental levels, and also organizes the World Air Games and FAI World Grand Prix.

哪位英语高手用英语简介一下羽毛球?

各种体育赛事英文 简称 中文 International Tennis Federation ( ITF ) 国际网球联合会

Association Tennis Professional ( ATP ) 国际男子职业网球协会

Womens Tennis Association ( WTA ) 国际女子职业网球协会

Wimbledon Championship 温布尔顿网球锦标赛

US Open 美国网球公开赛

French Open 法国公开赛

Austria Open 澳大利亚网球公开赛

Dis Cup 戴维斯杯

Federation Cup 联合会杯

Hopmen Cup 霍普曼杯

ATP Masters Series Indian Wells 大师系列赛印第安维尔斯站

ATP Masters Series Miami 大师系列赛迈阿密站

ATP Masters Series Monte Carlo 大师系列赛蒙特卡洛站

ATP Masters Series Rome 大师系列赛罗马站

ATP Masters Series Hamburg 大师系列赛汉堡站

ATP Masters Series Canada 大师系列赛加拿大站

ATP Masters Series Cincinnati 大师系列赛辛辛那提站

ATP Masters Series Madrid 大师系列德里站

ATP Masters Series Madrid 大师系列赛巴黎站

Tennis Masters Cup 大师杯总决赛

Federation Internationale de Football Association 国际足球联合会

UEFA 欧洲足球协会联盟

The FA 英国足球协会

Barclays Premier League (巴克莱)英国

coca-cola championship (可口可乐)英国冠军联赛

Carling Cup 联赛杯

FA Cup 足总杯

UEFA Cup 联盟杯

Champoins League 冠军杯(冠军联赛)

Euro Cup

World Cup 世界杯

England Premiership 英格兰

Italy Seria A 意大利足球甲级联赛

Germany Bundesliga 德国足球甲级联赛

Spain La Liga 西班牙甲级联赛

France Le Chanpionnat 法国足球甲级联赛

FiA Formula World Championship(F1)一级方程式锦标赛

FORMULA 1 Gulf Air Bahrain Grand Prix 一级方程式巴林大奖赛

FORMULA 1 Petronas Malaysian Grand Prix 一级方程式马来西亚大奖赛

FORMULA 1 Foster's Australian Grand Prix 一级方程式澳大利亚大奖赛

FORMULA 1 Gran Premio Foster's di San Marino 一级方程式圣马力诺大奖赛

FORMULA 1 Grand Prix of Europe 一级方程式欧洲大奖赛

FORMULA 1 Gran Premio de Espana 一级方程式西班牙大奖赛

FORMULA 1 Grand Prix de Monaco 一级方程式摩纳哥大奖赛

FORMULA 1 Foster's British Grand Prix 一级方程式英国大奖赛

FORMULA 1 Grand Prix du Canada 一级方程式加拿大大奖赛

FORMULA 1 United States Grand Prix 一级方程式美国大奖赛

FORMULA 1 Grand Prix de France 一级方程式法国大奖赛

FORMULA 1 Grosser Mobil 1 Preis von Deutschland 一级方程式德国大奖赛

FORMULA 1 Magyar Nagydij 一级方程式匈牙利大奖赛

FORMULA 1 Petrol Ofisi Turkish Grand Prix 一级方程式土耳其大奖赛

FORMULA 1 Gran Premio Vodafone d'Italia 一级方程式意大利大奖赛

FORMULA 1 Sinopec Chinese Grand Prix 一级方程式中国大奖赛

FORMULA 1 Fuji Television Japanese Grand Prix 一级方程式日本大奖赛

FORMULA 1 Grande Premio do Brasil 一级方程式巴西大奖赛

NATIONAL BASKETBALL ASSOCIATION(NBA) 国家篮球协会?

AMATEUR ATHLETIC UNION(AAU) 业余竞技联盟?

BASKETBALL ASSOCIATION OF AMERICA(BAA) 全美篮球协会?

NATIONAL PROFESSIONAL BASKETBALL LEUE(NPBL) 国家职业篮球联盟?

NATIONAL BASKETBALL LEUE(NBL) 国家篮球联盟?

AMERICAN BASKETBALL LEUE(ABL) 美国篮球联盟?

CONTINENTAL BASKETBALL ASSOCIATION(CBA) 中国篮球协会?

AMERICAN BASKETBALL ASSOCIATION(ABA) 美国篮球联盟?

INDEPENDENT LEUE(Independent) 独立联赛?

WNBA 美国女子职业篮球赛?

WCBA 中国女子篮球联赛?

The International Olympic Committee 国际奥委会?

Coordination Commission for the Olympic Games 奥运协调委员会?

Council of the Olympic Order 奥林匹克勋章委员会?

International Relations Commission 国际关系委员会?

International Association of Athletics Federations (IAAF) 国际田径联合会?

International Rowing Federation(IRF) 国际赛艇联合会?

International Badminton Federation(IBF) 国际羽毛球联合会?

International Baseball Federation(IBAF) 国际棒球联合会?

International Basketball Federation(FIBA) 国际篮球联合会?

International Boxing Federation(IBF) 国际拳击联合会?

International Canoe Federation(FIC) 国际皮滑艇联合会?

Inernational Cycling Union(UCI) 国际自行车联盟?

Federation Equestre Internationale(FEI) 国际马术联合会?

Federation Internationale d'Escrime(FIE) 国际击剑联合会?

Federation Internationale de Football Association(FIFA) 国际足球联合会?

International Gymnastics Federation(FIG) 国际体操联合会?

International Weightlifting Federation(IWF) 国际举重联合会?

International Handball Federation(IHF) 国际手球联合会?

International Hockey Federation(FIH) 国际曲棍球联合会?

International Judo Federation 国际柔道联合会?

International Federation of Associated Wresting Styles(FILA) 国际摔跤联合会?

Federation Internationale de Natation(FINA) 国际游泳联合会?

Union Internationale de Pentathlon Moderne(UIPM) 国际现代五项联盟?

International Softball Federation(provisoire/provisional(I) 国际垒球联合会?

International Tennis Federation(ITF) 国际网球联合会?

nternational Table Tennis Federation(ITTF) 国际乒乓球联合会?

International Shooting Sport Ferderation(IS) 国际射击运动联合会?

International Archery Federation(FITA) 国际射箭联合会?

International Triathlon Union(ITU) 国际铁人三项联盟?

International Sailing Federation (ISAF) 国际帆船联合会?

International Volleyball Federation(FIVB) 国际排球联合会?

International Biathlon Union(IBU) 国际冬季两项全能联盟?

Federation Internationale de Bobsleigh et de Tobogganning(FIBT) 国际有舵雪撬联合会?

World Curling Federation(WCF) 世界冰壶运动联合会?

International Ice Hockey Federation(IIHF) 国际冰球联合会?

Federation Internationale de Luge de Course(FIL) 国际无舵雪撬联合会?

International Skating Union(ISU) 国际滑冰联盟?

Federation Internationale de Ski(FIS) 国际滑雪联合会

各类体育比赛的英文名

I INTRODUCTION

Badminton, game for two or four players using lightweight rackets and a shuttlecock, a cork ball fitted with stabilizing feathers. Players hit the shuttlecock back and forth over a net, trying to keep it from hitting the ground. Some people play badminton outdoors on a level grassy area or beach. However, tournament-level badminton is played indoors on a specially marked court.

Badminton’s governing body, the International Badminton Federation (IBF), has about 140 member nations. The IBF estimates that about 200 million people play the game worldwide and that more than 1,000 players participate in international competition. Badminton’s growth accelerated after the game’s debut as a medal sport during the 1992 Summer Olympic Games. China, Denmark, Indonesia, Japan, Malaysia, and South Korea are just a few of the countries where badminton is popular.

II PLAYING AREA

International rules state that an indoor badminton court must be rectangular, with white lines marked on a level wooden floor or on a special mat that is rolled onto a level playing surface. A singles court is 44 ft (13.41 m) long and 17 ft (5.18 m) wide. For doubles, alleys 1 ft 6 in (0.46 m) wide along the two longer sides of the court come into play, making the court 20 ft (6.10 m) wide. Because many shots fly high into the air, there must be clearance of at least 30 ft (9.14 m) above the court. A net stretched across the middle of the court has a top edge set to a height of 5 ft (1.52 m) at the center and 5 ft 1 in (1.55 m) at the posts.

III EQUIPMENT

Badminton rackets weigh between 3.5 and 5 oz (99 and 141 g) and consist of a leather or terrycloth handle; a long, thin shaft; and a stringed area called the head. Official rules limit the total length of a racket to 26.75 in (67.95 cm). The head of a racket measures 11 in (28 cm) in length and 8.6 in (21.8 cm) in width and is strung with synthetic nylon or gut at between 25 and 35 lb (11.3 and 15.9 kg) of tension. Early rackets were made of wood, but badminton rackets are now commonly made of aluminum, boron, graphite, and titanium.

Tournament-quality shuttlecocks, also called shuttles or birdies, weigh 0.2 oz (5.7 gm) and consist of 16 goose feathers that protrude from one side of a ball-shaped cork base. Most shuttles used by casual players are plastic and he synthetic feathers. Both types of shuttles are 2.5 in (6.4 cm) long. When the shuttlecock is in the air, its aerodynamics cause it to spin so that when players hit it, they almost always strike the cork, not the feathers.

IV SERVICE AND PLAY

Play begins with a serve from a service area on the right-hand side of the court to a receiver in a diagonally opposite service area across the net. To serve, the server stands behind the service line and strikes the cork base of the shuttle in an underhand motion. The receiver must then return the shuttle before it hits the ground, and the players hit the shuttle back and forth until one side fails to return it.

Play ends when the shuttle hits the ground on one side of the court or when one player makes a fault, or error, such as hitting the shuttle into the net or out of bounds. Specific faults for servers include striking the feathers of the shuttle first or serving overhand. The receiver can be faulted for not being within the service court, for not hing both feet on the floor when receiving, and for moving before the serve is made.

During play, faults include hitting the shuttle into the roof or lights, hitting it through the net, double-hitting or slinging a shot, touching the net, playing a shot by reaching over the net, and allowing the shuttle to hit the player’s body. Unsportsmanlike conduct—such as intentionally distracting an opponent—will also earn a player a fault.

V SCORING AND OFFICIALS

Points are scored when the opponent fails to return the shuttle, hits it out of bounds, or earns a fault. Points only count for the server (or serving side in doubles), so keeping the service privilege is an important part of the game. If the server loses a rally or makes a fault, the service privilege passes to the opponent. In doubles, this immediate loss of service occurs only at the start of the game. After this first loss of service, each team receives two chances to hold serve. When the first teammate loses serve, the partner serves. If the partner loses serve, the opposing team takes over.

In men’s singles, men’s doubles, women’s doubles, and mixed doubles, the first side to score 15 points is the winner. Women’s singles games are played to 11 points. If the score is tied at 14-14 (or 10-10 in women’s singles) a system called setting settles the outcome. The first side that reached 14 (or 10) elects either to play through, meaning that the next side to win a point wins the game, or to set the game to three additional points, meaning that the first side to reach 17 points (or 13 in women’s singles) wins the game. Each badminton match is a best-of-three-games contest. Average matches last about 45 minutes, but professional matches can last more than 2 hours.

Badminton tournaments involve a number of officials. A referee supervises the tournament organization while an umpire controls each match. Aided by a service judge, the umpire keeps score and rules on faults during play. Up to ten line judges rule on whether particular shots he landed in or out of the court.

VI SKILLS AND STROKES

Badminton requires speed, strength, power, agility, and nerve. Players must move quickly from side to side and back and forth, and stamina is important.

There are six key badminton strokes: the serve, drive, net shot, smash, lift (or lob), and clear. To hit these strokes, players use either a forehand or a backhand grip, depending on court positioning. On the forehand the forefinger acts as a lever and creates power and direction for the stroke. For the backhand the thumb creates this power and direction while placed along the back of the handle.

Many players aim the serve toward the centerline of the opposite service box. This technique limits the angle of the opponent’s return shot. Sometimes players use long, high serves to force opponents to the back of the court. Players also make specialty serves, such as flick serves that barely clear the net or drive serves that are hit down the sideline of the service area, to catch opponents out of position.

Once play has started, players tend to hit straight, low-flying shots called drives. When the shuttle remains close to the center of the court, net shots can be a good option. Net shots can be hard-hit or delicate. They are aimed at the front area of the opponent’s court, forcing the opponent to play the shot close to the net.

If the opponent manages to return a net shot, the return must be hit high to clear the net. This gives the player a chance for a smash—the deadliest attacking stroke in badminton. A smash is hit to the floor so forcefully that the opponent has no chance to return the shuttle before it hits the ground. The hardest smash has been recorded at more than 160 mph (260 km/h).

Players also use two looping strokes that knock the shuttle high and deep. The lift, or lob, is an offensive stroke made from the middle or front of the court. This shot sends the shuttle in a high arc above the opponent’s reach, forcing the opponent to the back of the court. The clear is a similar stroke, but it is used for defensive purposes when players find themselves out of position. The high arc gives players time to return to the middle of the court and to prepare for another rally.

VII COMPETITION

Many badminton enthusiasts play in clubs or at local and regional levels. Top players compete in the World Grand Prix series, an international circuit of tournaments sanctioned by the IBF.

The world championships are badminton’s biggest event and are held every two years. The tournament features five competitions: men’s and women’s singles, men’s and women’s doubles, and mixed doubles. The world championships are always preceded the previous week at the same venue by the Sudirman Cup world mixed team championships, where contests between nations are decided by five matches: men’s and women’s singles, men’s and women’s doubles, and mixed doubles.

Two of badminton’s most exciting events are the men’s Thomas Cup and the women’s Uber Cup. These world team championships, which take place every two years side by side at the same time and at the same venue, he continental qualifying rounds. Contests are staged in a round-robin format with knockout finals at both the qualifying stages in February and the grand finals in May. Thomas Cup and Uber Cup contests consist of three singles and two doubles matches.

Other major events are the European championships, held every two years, and the Olympic Games and the Commonwealth Games, both held every four years.

The IBF, located in Cheltenham, England, regulates all these events and is the sport’s governing body. Representatives from Canada, Denmark, England, France, Ireland, The Netherlands, New Zealand, Scotland, and Wales founded the organization in 1934. Today the IBF has about 140 member nations.

VIII HISTORY

Badminton traces its beginnings to a game played thousands of years ago in Asia. The modern form of the sport was refined in Britain, but it is popular in countries all over the world.

A Beginnings

Badminton evolved from a Chinese game of the 5th century bc called ti jian zi that involved kicking the shuttle. A later version of the sport was played in ancient Greece and India with rackets rather than with feet. A similar game called shuttlecock, or jeu de volant, eared in Europe during the 1600s.

British army officers brought a revised version of the game back to Britain from India in the mid-19th century. In 1873 the duke of Beaufort introduced the game to royalty at his country estate, Badminton House, and the sport became known as badminton. Four years later the Bath Badminton Club was founded. The version played by its members forms the basis for today’s game.

B Growth in Popularity

Badminton soon spread beyond Britain to the rest of Europe and to countries throughout the world. It became especially popular in Asia and North America. The only major change through the years was in playing equipment, as lightweight rackets made of aluminum, boron, graphite, and titanium gradually replaced wooden models.

During and after World War II (1939-1945), American badminton players came to prominence in international play. In the 1940s Did Freeman was recognized as the world’s best player. He won seven United States singles titles (1939-1942, 1947, 1948, 1953) and the All-England singles title (1949). He remained unbeaten in singles competition from the age of 19 until he retired at age 33. American-born player Judy Devlin Hashman dominated the women’s game during the 1950s and 1960s; she became a naturalized citizen of Britain in 10. England’s Gillian Gilks dominated women’s singles, women’s doubles, and mixed doubles play during the early 10s.

Badminton’s first world championships were held in 17. Denmark’s Flemming Delfs and Lene Koppen won the men’s and women’s singles titles, respectively. Since then, East Asian nations—primarily China and Indonesia—he dominated professional badminton. In both countries, badminton is as popular as basketball is in the United States or is in Britain. Spectators at matches typically sing, chant, and cheer for their forite players or teams.

C Recent Developments

Individuals from China and Indonesia he won numerous world championship titles. Men’s singles world champions include Rudy Hartono (1980) of Indonesia and Yang Yang (1987, 1989), Zhao Jianhua (1991), and Sun Jun (1999) of China. Women’s world champions include Indonesia’s Susi Susanti (1993) and China’s Ye Zhaoying (1995, 19).

The most noted doubles player is South Korean men’s star Park Joo Bong, who won an Olympic gold medal in men’s doubles in 1992 and a silver medal in mixed doubles in 1996.

Denmark is also a badminton powerhouse, with players such as 1996 men’s Olympic gold medalist Poul-Erik Hoyer-Larsen, 19 men’s world champion Peter Rasmussen, and 1999 women’s world champion Camilla Martin.

重要体育赛事或协会的英文简称都有哪些?

射箭,即箭术(Archery)

田径(?track?and field )

垒球(Softball)

棒球(baseball)

羽毛球(badminton,shuttlecock)

篮球(basketball)

沙滩排球(beach volleyball)

拳击(英文:boxing;pugilism,法文:Boxe)

皮划艇(canoe and kayak)

自行车(bicycle)

跳水(diving)

马术(Equestrianism)

击剑(Fencing)

足球(Football)

体操(Gymnastics)

手球(Handball)

曲棍球(Hockey)

Aquatics(水上运动)

Swimming游泳

freestyle自由泳

backstroke仰泳

breaststroke蛙泳

butterfly蝶泳

individualmedley个人混合泳

freestylerelay自由泳接力

medleyrelay混合泳接力

Waterpolo水球

Diving跳水

10mplatformevent十米跳台

3mspringboardevent三米跳板

synchroniseddivingfrom10mplatform双人十米跳台

synchroniseddivingfrom3mspringboard双人三米跳板

Synchronisedswimming花样游泳

Archery(射箭)

Individualevents个人赛

Teamevents团体赛

Athletics(田径)

Track径赛

100m,200m,400m100米,200米,400米

800m,1,500m,5,000m,10,000m800米,1500米,5,000米,10,000米

110mhurdles,400mhurdles110米栏,400米栏

3,000msteeplechase3000米障碍赛

4x100mrelay,4x400mrelay4×100米接力,4×400米接力

Jumping跳跃

highjump跳高

polevault撑杆跳高

longjump跳远

triplejump跳远

Throwing投掷

shotput推铅球

discus掷铁饼

hammer掷链球

jelin标枪

Decathlon男子十项全能

Heptathlon女子七项全能

Roadevents公路赛

marathon马拉松

walk竞走

BallGames(球类运动)

Badminton羽毛球

men'ssingles男子单打

women'ssingles女子单打

men'sdoubles男子双打

women'sdoubles女子双打

mixeddoubles混合双打

Baseball棒球

Basketball篮球

Football足球

Handball手球

Hockey/FieldHockey曲棍球

Softball垒球

TableTennis乒乓球

Tennis网球

Volleyball排球

BeachVolleyball沙滩排球

Cycling(自行车)

Roadcycling公路自行车赛

Trackcycling场地自行车赛

sprint追逐赛

timetrial计时赛

pointsrace计分赛

pursuit争先赛

Mountainbike山地自行车赛

Equestrian(马术)

Jumping障碍赛

Dressage盛装舞步

Eventing三日赛

Fencing(击剑)

Foil花剑

Epee重剑

Sabre佩剑

Gymnastics(体操)

ArtisticGymnastics竞技体操

FloorExercises自由体操

PommelHorse鞍马

Rings吊环

Vault跳马

ParallelBars双杠

HorizontalBar单杠

UnevenBars高低杠

BalanceBeam平衡木

RhythmicGymnastics艺术体操

GymnasticsTrampoline蹦床

ModernPentathlon(现代五项)

Shooting射击

Fencing击剑

Swimming游泳

Riding马术

Cross-countryrunning越野跑

Sailing(帆船)

Windsurfermen/women-Mistralonedesign男子/女子帆板米氏级

Single-handedDinghyWomen-Europe女子帆船欧洲级

Single-handedDinghymen-Finn男子帆船芬兰人级

Single-handedDinghyopen-Laser激光级

Double-handedDinghymen/women-470男子/女子帆船470级预赛

Double-handedDinghyopen-49er49人级

Multihullopen-Tornado龙卷风级

Keelboatmen-Star男子星光级

Keelboatwomen-Yngling女子索林级

Shooting(射击)

10mairrifle10米气

10mairpistol10米气

Men's10mrunningtarget男子10米移动靶

Men's50mrifleproneposition男子50米卧射

50mriflethreepositions50米3种姿势

Men's50mpistol男子50米

Women's25mpistol女子25米

Men's25mrapidfirepistol男子25米速射

Trap多向飞碟

Doubletrap双多向飞碟

Skeet双向飞碟

Triathlon(铁人三项)

Swimming游泳

Cycling自行车

Running跑步

Weightlifting(举重)

Snatch抓举

Cleanandjerk挺举

Wrestling(摔跤)

greco-roman古典式摔跤

freestyle自由式摔跤

Rowing(赛艇)

Boxing(拳击)

Canoeing(皮划艇)

Judo(柔道)

Taekwondo(跆拳道)

International Tennis Federation ( ITF ) 国际网球联合会

Association Tennis Professional ( ATP ) 国际男子职业网球协会

Womens Tennis Association ( WTA ) 国际女子职业网球协会

Wimbledon Championship 温布尔顿网球锦标赛

US Open 美国网球公开赛

French Open 法国公开赛

Austria Open 澳大利亚网球公开赛

Dis Cup 戴维斯杯

Federation Cup 联合会杯

Hopmen Cup 霍普曼杯

ATP Masters Series Indian Wells 大师系列赛印第安维尔斯站

ATP Masters Series Miami 大师系列赛迈阿密站

ATP Masters Series Monte Carlo 大师系列赛蒙特卡洛站

ATP Masters Series Rome 大师系列赛罗马站

ATP Masters Series Hamburg 大师系列赛汉堡站

ATP Masters Series Canada 大师系列赛加拿大站

ATP Masters Series Cincinnati 大师系列赛辛辛那提站

ATP Masters Series Madrid 大师系列德里站

ATP Masters Series Madrid 大师系列赛巴黎站

Tennis Masters Cup 大师杯总决赛

Federation Internationale de Football Association 国际足球联合会

UEFA 欧洲足球协会联盟

The FA 英国足球协会

Barclays Premier League (巴克莱)英国

coca-cola championship (可口可乐)英国冠军联赛

Carling Cup 联赛杯

FA Cup 足总杯

UEFA Cup 联盟杯

Champoins League 冠军杯(冠军联赛)

Euro Cup

World Cup 世界杯

England Premiership 英格兰

Italy Seria A 意大利足球甲级联赛

Germany Bundesliga 德国足球甲级联赛

Spain La Liga 西班牙甲级联赛

France Le Chanpionnat 法国足球甲级联赛

FiA Formula World Championship(F1)一级方程式锦标赛

FORMULA 1 Gulf Air Bahrain Grand Prix 一级方程式巴林大奖赛

FORMULA 1 Petronas Malaysian Grand Prix 一级方程式马来西亚大奖赛

FORMULA 1 Foster's Australian Grand Prix 一级方程式澳大利亚大奖赛

FORMULA 1 Gran Premio Foster's di San Marino 一级方程式圣马力诺大奖赛

FORMULA 1 Grand Prix of Europe 一级方程式欧洲大奖赛

FORMULA 1 Gran Premio de Espana 一级方程式西班牙大奖赛

FORMULA 1 Grand Prix de Monaco 一级方程式摩纳哥大奖赛

FORMULA 1 Foster's British Grand Prix 一级方程式英国大奖赛

FORMULA 1 Grand Prix du Canada 一级方程式加拿大大奖赛

FORMULA 1 United States Grand Prix 一级方程式美国大奖赛

FORMULA 1 Grand Prix de France 一级方程式法国大奖赛

FORMULA 1 Grosser Mobil 1 Preis von Deutschland 一级方程式德国大奖赛

FORMULA 1 Magyar Nagydij 一级方程式匈牙利大奖赛

FORMULA 1 Petrol Ofisi Turkish Grand Prix 一级方程式土耳其大奖赛

FORMULA 1 Gran Premio Vodafone d'Italia 一级方程式意大利大奖赛

FORMULA 1 Sinopec Chinese Grand Prix 一级方程式中国大奖赛

FORMULA 1 Fuji Television Japanese Grand Prix 一级方程式日本大奖赛

FORMULA 1 Grande Premio do Brasil 一级方程式巴西大奖赛

NATIONAL BASKETBALL ASSOCIATION(NBA) 国家篮球协会

AMATEUR ATHLETIC UNION(AAU) 业余竞技联盟

BASKETBALL ASSOCIATION OF AMERICA(BAA) 全美篮球协会

NATIONAL PROFESSIONAL BASKETBALL LEUE(NPBL) 国家职业篮球联盟

NATIONAL BASKETBALL LEUE(NBL) 国家篮球联盟

AMERICAN BASKETBALL LEUE(ABL) 美国篮球联盟

CONTINENTAL BASKETBALL ASSOCIATION(FITA) 中国篮球协会

AMERICAN BASKETBALL ASSOCIATION(CBA) 美国篮球联盟

INDEPENDENT LEUE(Independent) 独立联赛

WNBA 美国女子职业篮球赛

WCBA 中国女子篮球联赛

The International Olympic Committee 国际奥委会

Coordination Commission for the Olympic Games 奥运协调委员会

Council of the Olympic Order 奥林匹克勋章委员会

International Relations Commission 国际关系委员会

International Association of Athletics Federations (IAAF) 国际田径联合会

International Rowing Federation(IRF) 国际赛艇联合会

International Badminton Federation(IBF) 国际羽毛球联合会

International Baseball Federation(IBAF) 国际棒球联合会

International Basketball Federation(FIBA) 国际篮球联合会

International Boxing Federation(IBF) 国际拳击联合会

International Canoe Federation(FIC) 国际皮滑艇联合会

Inernational Cycling Union(UCI) 国际自行车联盟

Federation Equestre Internationale(FEI) 国际马术联合会

Federation Internationale d'Escrime(FIE) 国际击剑联合会

Federation Internationale de Football Association(FIFA) 国际足球联合会

International Gymnastics Federation(FIG) 国际体操联合会

International Weightlifting Federation(IWF) 国际举重联合会

International Handball Federation(IHF) 国际手球联合会

International Hockey Federation(FIH) 国际曲棍球联合会

International Judo Federation 国际柔道联合会

International Federation of Associated Wresting Styles(FILA) 国际摔跤联合会

Federation Internationale de Natation(FINA) 国际游泳联合会

Union Internationale de Pentathlon Moderne(UIPM) 国际现代五项联盟

International Softball Federation(provisoire/provisional(I) 国际垒球联合会

International Tennis Federation(ITF) 国际网球联合会

nternational Table Tennis Federation(ITTF) 国际乒乓球联合会

International Shooting Sport Ferderation(IS) 国际射击运动联合会

International Archery Federation(FITA) 国际射箭联合会

International Triathlon Union(ITU) 国际铁人三项联盟

International Sailing Federation (ISAF) 国际帆船联合会

International Volleyball Federation(FIVB) 国际排球联合会

International Biathlon Union(IBU) 国际冬季两项全能联盟

Federation Internationale de Bobsleigh et de Tobogganning(FIBT) 国际有舵雪撬联合会

World Curling Federation(WCF) 世界冰壶运动联合会

International Ice Hockey Federation(IIHF) 国际冰球联合会

Federation Internationale de Luge de Course(FIL) 国际无舵雪撬联合会

International Skating Union(ISU) 国际滑冰联盟

Federation Internationale de Ski(FIS) 国际滑雪联合会